WriteDynamicMetadata

Writes dynamic metadata to the Emergence inventory service database.

The authorization header is always "0iKoO1V2ZG98fPETreioOyEireDTYwby" currently. This is subject to change in the future.

Inputs

TypeNameDescription

FString

Network

Network of the contract we're writing the metadata to.

FString

AuthorizationHeader

Your game's Authorization Header. Currently it is always "0iKoO1V2ZG98fPETreioOyEireDTYwby".

FString

TokenID

The Token ID contract we're writing metadata to.

FString

Metadata

The metadata to write.

FString

Contract

The contact that we're writing to.

Outputs

TypeDescription

FString

Response

The dynamic metadata.

EErrorCode

Status Code

The status code.

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