WriteDynamicMetadata
Writes dynamic metadata to the Emergence inventory service database.
The authorization header is always "0iKoO1V2ZG98fPETreioOyEireDTYwby" currently. This is subject to change in the future.
Inputs
Type | Name | Description |
---|---|---|
FString | Network | Network of the contract we're writing the metadata to. |
FString | AuthorizationHeader | Your game's Authorization Header. Currently it is always "0iKoO1V2ZG98fPETreioOyEireDTYwby". |
FString | TokenID | The Token ID contract we're writing metadata to. |
FString | Metadata | The metadata to write. |
FString | Contract | The contact that we're writing to. |
Outputs
Type | Description | |
---|---|---|
FString | Response | The dynamic metadata. |
EErrorCode | Status Code | The status code. |
Last updated